Houdini Tutorial Procedural Japanese Castle in Unreal Engine 4
Buy On
Gumroad : htps : //구m로아 d. 이 m / 등 rt # PTrw
ArtStation store: htps //w w. 아 rts 들. 코 m / 라즈시 s / s
무료 데모 : htps : // 구 m로아 d. 코 m / 등 rt # YcpjX
In this tutorial you will learn how to create a procedural Korean castle generation tool in Houdini 18.
How to automatically generate interior and exterior using point instance.
The method allows to add portions that can interact with the player (e.g., opening the doors)
Provides the ability to speed up the creation of content for games.
The tool can be reused in different projects with different types of stylization, because we will use prefabricated props.
Video Presentation
htps: //같다. 베/tL5JW포 4개
WHAT’S INSIDE?
27 Video Chapters (12 hours of tutorial)
Houdini 18 프로젝트 파일
언리얼 엔진 4.24 Project File + all assets
PDF 문서 (54 페이지).
HDA Asset
INTRODUCTION
Chapter_1_[1] Project Setup - 2 min.
Chapter_1_[2] Creating Custom Nodes - 9 min.
Chapter_1_[3] Size Controls - 15 min.
Chapter_2_[1] Creating Wall & Corners - 40 min.
Chapter_2_[2] Creating Exterior Ceiling & Floor - 44 min.
Chapter_2_[3] Creating Stairs & Ceiling - 38 min.
Chapter_2_[4] Creating Interior Walls & Doors - 47 min.
Chapter_2_[5] Procedural Tatami Layout Generation - 42 min.
Chapter_2_[6] 언리얼 엔진 테스트 - 12 min.
Chapter_3_[1] Creating Exterior Walls & Corners - 31 min.
Chapter_3_[2] Creating Stairs & Ceiling - 25 min.
Chapter_3_[3] Creating Interior Walls & Doors - 28 min.
Chapter_3_[4] Creating Tatami Layout - 25 min.
Chapter_3_[5] 언리얼 엔진 테스트 - 7 min.
Chapter_4_[1] Creating Interior Walls - 21 min.
Chapter_4_[2] Creating Exterior Walls - 24 min.
Chapter_4_[3] 언리얼 엔진 테스트 - 5 min.
Chapter_5_[1] Creating Interior Bridge - 42 min.
Chapter_5_[2] Creating Stairs & Floor - 19 min.
Chapter_5_[3] Creating Exterior Walls - 27 min.
Chapter_5_[4] Creating Balcony Structure - 45 min.
Chapter_5_[5] 언리얼 엔진 테스트 - 10 min.
Chapter_6_[1] Creating Sides Floor - 16 min.
Chapter_6_[2] Creating Stairs Zone - 38 min.
Chapter_6_[3] Creating Ceiling - 22 min.
Chapter_6_[4] Creating Corners - 14 min.
Chapter_6_[5] Completion HDA Asset - 80 min.
TOOLS
Houdini 18
언리얼 엔진 4.24
MINIMUM REQUIREMENTS
Beginner-Intermediate Houdini Knowledge
Buy On
Gumroad : htps : // 구 m로아 d. 이 m / 등 rt # PTrw
ArtStation store: htps //w w. 아 rts 들. 코 m / 라즈시 s / s
무료 데모 : htps : //구m로아 d. 코 m / 등 rt # YcpjX
Reference
이 문제에 관하여(Houdini Tutorial Procedural Japanese Castle in Unreal Engine 4), 우리는 이곳에서 더 많은 자료를 발견하고 링크를 클릭하여 보았다 https://qiita.com/ciusradu/items/003ed3d242a16e0bb60d텍스트를 자유롭게 공유하거나 복사할 수 있습니다.하지만 이 문서의 URL은 참조 URL로 남겨 두십시오.
우수한 개발자 콘텐츠 발견에 전념 (Collection and Share based on the CC Protocol.)