ROLL-A-BALL TUTORIAL #1
My First Unity
1. Create a Project
At first, we create a new project for our game. Take some operations following terms.
At first, we create a new project for our game. Take some operations following terms.
2. Save a scene
Take some operations following terms for making a scene. After these operations, the Scene file(***.unity) is made.
*note: relation about project and scene
At Unity, the composition of the whole game is called “Project”. And each stage or scene which compose a game is called “Scene”. One game “Project” has some stage or scene.
3. Get editor layout ready
Get editor layout ready for explaining easier.
4. Way to use about the interface
This shows a game scene being made. We can watch the scene from various points and angles.
This is a game display. The player watch game through this view when playing.
This shows some object information that is selected in “Scene View”. And we can edit it.
This shows a list of objects which exist in “Scene View”. We can edit it, copy, paste or change the object’s name, etc.
This show resource files included project (scene, script, graphic, sound, etc.). We can import some packages from outside at here.
5. Way to move “Scene View”
We can move a viewpoint in “Scene View”
Operation
액션
Scroll a mouse wheel
Scale up or down a “Scene View”
Drag clicking right
Rotate viewpoint
Drag clicking left
Parallel move a “Scene View”
Double click object
Focus the object clicked
Reference
이 문제에 관하여(ROLL-A-BALL TUTORIAL #1), 우리는 이곳에서 더 많은 자료를 발견하고 링크를 클릭하여 보았다
https://qiita.com/amex/items/45da45e62af3e4983e69
텍스트를 자유롭게 공유하거나 복사할 수 있습니다.하지만 이 문서의 URL은 참조 URL로 남겨 두십시오.
우수한 개발자 콘텐츠 발견에 전념
(Collection and Share based on the CC Protocol.)
Reference
이 문제에 관하여(ROLL-A-BALL TUTORIAL #1), 우리는 이곳에서 더 많은 자료를 발견하고 링크를 클릭하여 보았다 https://qiita.com/amex/items/45da45e62af3e4983e69텍스트를 자유롭게 공유하거나 복사할 수 있습니다.하지만 이 문서의 URL은 참조 URL로 남겨 두십시오.
우수한 개발자 콘텐츠 발견에 전념 (Collection and Share based on the CC Protocol.)