Open3D 0.13.0 build (Windows11 + CUDA 11.4 + Visual Studio 2019)
Introduction
Notes on building Open3D 0.13.0.
Reference
Envirionment
Hardware
Software
Instructions
1. Enable UTF-8 Unicode
When I tried to build it in my environment, it failed with errors C2220 and C4819.
I was able to build it with UTF-8 Unicode enabled by referring to the following site.
1-1. Win+R and type "control"
1-2. Click "Change date, time, or number format" in the Control Panel
1-3. Select the "Administrative" tab and Click the "Change system locale" button
1-4. Check the "Beta: Use Unicode UTF-8 ..." box
2. Install CUDA
Download the installer from the following site and run it.
3. Install cuDNN
Download the ZIP file from the following site and extract it to the directory where you installed CUDA.
4. Install Python
Download the installer from the following site and run it.
6. Clone and Checkout
git clone --recursive https://github.com/isl-org/Open3D.git
cd Open3D
git checkout v0.13.0
git submodule update --init --recursive
6. Configure
mkdir build
cd build
cmake .. -G "Visual Studio 16 2019" -A x64 -DBUILD_CUDA_MODULE=ON -DBUILD_COMMON_CUDA_ARCHS=ON -DBUILD_LIBREALSENSE=ON -DBUILD_AZURE_KINECT=ON -DCMAKE_INSTALL_PREFIX="<open3d_install_directory>"
7. Build
cmake --build . --config Release --target ALL_BUILD
8. Install
cmake --build . --config Release --target INSTALL
After the installation is complete, the directory will be arranged as follows.<open3d_install_directory>
└── bin
└── CMake
└── include
└── lib
<open3d_build_directory>
└── bin
└── examples
└── Release
├── AzureKinectMKVReader.exe
├── AzureKinectRecord.exe
├── :
├── VoxelHashingGUI.exe
└── Voxelization.exe
9. Run the example program
Open3D.exe
VoxelHashingGUI.exe
.\VoxelHashingGUI.exe <dataset path> --intrinsics_json <intrinsics file path> --device CUDA:0
The intrinsics file is located in the "Reference
이 문제에 관하여(Open3D 0.13.0 build (Windows11 + CUDA 11.4 + Visual Studio 2019)), 우리는 이곳에서 더 많은 자료를 발견하고 링크를 클릭하여 보았다 https://zenn.dev/ylabo0717/articles/3927aac1bab26a텍스트를 자유롭게 공유하거나 복사할 수 있습니다.하지만 이 문서의 URL은 참조 URL로 남겨 두십시오.
우수한 개발자 콘텐츠 발견에 전념 (Collection and Share based on the CC Protocol.)