Flutter의 핫 리로드

소개



이번 기사에서는 Flutter의 특징이기도 한 핫 리로드 기능에 대해 실제로 손을 움직이면서 체험합니다.
Flutter의 환경 구축을 실시하고 있지 않은 분은 이하의 기사도 부디.

Flutter 환경 구축
· Flutter 환경 구축 - 1 (Flutter SDK 설치편)
· Flutter 환경 구축 - 2(Xcode・iOS 시뮬레이터 셋업편)
· Flutter 환경 구축 - 3(Android Studio・Android 에뮬레이터 셋업편)
· Flutter 환경 구축 - 4(VSCode 셋업편)

핫 리로드 해보세요.



Android Studio에서 Flutter 샘플 앱을 실행합니다.
샘플 앱을 만들지 않은 경우 Android Studio 시작 화면에서 Start a new Flutter project를 클릭하면 Flutter 프로젝트가 생성됩니다.

초기 상태에서는, main.dart 파일은 다음과 같이 되어 있다고 생각합니다.

main.dart
import 'package:flutter/material.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        // This is the theme of your application.
        //
        // Try running your application with "flutter run". You'll see the
        // application has a blue toolbar. Then, without quitting the app, try
        // changing the primarySwatch below to Colors.green and then invoke
        // "hot reload" (press "r" in the console where you ran "flutter run",
        // or simply save your changes to "hot reload" in a Flutter IDE).
        // Notice that the counter didn't reset back to zero; the application
        // is not restarted.
        primarySwatch: Colors.blue,
        // This makes the visual density adapt to the platform that you run
        // the app on. For desktop platforms, the controls will be smaller and
        // closer together (more dense) than on mobile platforms.
        visualDensity: VisualDensity.adaptivePlatformDensity,
      ),
      home: MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title}) : super(key: key);

  // This widget is the home page of your application. It is stateful, meaning
  // that it has a State object (defined below) that contains fields that affect
  // how it looks.

  // This class is the configuration for the state. It holds the values (in this
  // case the title) provided by the parent (in this case the App widget) and
  // used by the build method of the State. Fields in a Widget subclass are
  // always marked "final".

  final String title;

  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      // This call to setState tells the Flutter framework that something has
      // changed in this State, which causes it to rerun the build method below
      // so that the display can reflect the updated values. If we changed
      // _counter without calling setState(), then the build method would not be
      // called again, and so nothing would appear to happen.
      _counter++;
    });
  }

  @override
  Widget build(BuildContext context) {
    // This method is rerun every time setState is called, for instance as done
    // by the _incrementCounter method above.
    //
    // The Flutter framework has been optimized to make rerunning build methods
    // fast, so that you can just rebuild anything that needs updating rather
    // than having to individually change instances of widgets.
    return Scaffold(
      appBar: AppBar(
        // Here we take the value from the MyHomePage object that was created by
        // the App.build method, and use it to set our appbar title.
        title: Text(widget.title),
      ),
      body: Center(
        // Center is a layout widget. It takes a single child and positions it
        // in the middle of the parent.
        child: Column(
          // Column is also a layout widget. It takes a list of children and
          // arranges them vertically. By default, it sizes itself to fit its
          // children horizontally, and tries to be as tall as its parent.
          //
          // Invoke "debug painting" (press "p" in the console, choose the
          // "Toggle Debug Paint" action from the Flutter Inspector in Android
          // Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
          // to see the wireframe for each widget.
          //
          // Column has various properties to control how it sizes itself and
          // how it positions its children. Here we use mainAxisAlignment to
          // center the children vertically; the main axis here is the vertical
          // axis because Columns are vertical (the cross axis would be
          // horizontal).
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            Text(
              'You have pushed the button this many times:',
            ),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.headline4,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: Icon(Icons.add),
      ), // This trailing comma makes auto-formatting nicer for build methods.
    );
  }
}

Flutter 프로젝트가 시작되면 iOS 시뮬레이터 또는 Android 에뮬레이터를 시작하고 Run을 클릭합니다.


그러면 시뮬레이터에서 Flutter 앱이 시작됩니다.


핫 리로드를 시도해 보겠습니다.
MyApp 클래스의 primarySwatch: Colors를 red 변경해 봅시다.

main.dart
class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        // This is the theme of your application.
        //
        // Try running your application with "flutter run". You'll see the
        // application has a blue toolbar. Then, without quitting the app, try
        // changing the primarySwatch below to Colors.green and then invoke
        // "hot reload" (press "r" in the console where you ran "flutter run",
        // or simply save your changes to "hot reload" in a Flutter IDE).
        // Notice that the counter didn't reset back to zero; the application
        // is not restarted.
        primarySwatch: Colors.red,  //←ココ!!!!
        // This makes the visual density adapt to the platform that you run
        // the app on. For desktop platforms, the controls will be smaller and
        // closer together (more dense) than on mobile platforms.
        visualDensity: VisualDensity.adaptivePlatformDensity,
      ),
      home: MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

변경이 끝나면 Command+S 키를 입력하고 핫 다시 로드합니다.
그러면 시뮬레이터의 배색 테마가 방금 청색에서 적색으로 바뀝니다.


그럼 다음은 화면 위쪽의 타이틀을 변경해 보겠습니다.
MyApp 클래스의 home: MyHomePage의 title:을 Sample App로 변경해 봅시다.

main.dart
class MyApp extends StatelessWidget {
  // This widget is the root of your application.
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        // This is the theme of your application.
        //
        // Try running your application with "flutter run". You'll see the
        // application has a blue toolbar. Then, without quitting the app, try
        // changing the primarySwatch below to Colors.green and then invoke
        // "hot reload" (press "r" in the console where you ran "flutter run",
        // or simply save your changes to "hot reload" in a Flutter IDE).
        // Notice that the counter didn't reset back to zero; the application
        // is not restarted.
        primarySwatch: Colors.red,
        // This makes the visual density adapt to the platform that you run
        // the app on. For desktop platforms, the controls will be smaller and
        // closer together (more dense) than on mobile platforms.
        visualDensity: VisualDensity.adaptivePlatformDensity,
      ),
      home: MyHomePage(title: 'Sample App'),  //←ココ!!!!
    );
  }
}

변경하면 이전처럼 Command+S 키로 핫 리로드합니다.
그러면 시뮬레이터 화면 위쪽의 타이틀이 Sample App로 변경되어 있는 것을 확인할 수 있습니다.


마지막으로



이번에는 이상입니다.
간단했습니다만, 핫 리로드가 어떤 것인지 체감할 수 있었다고 생각합니다.
변경을 즉시 확인할 수 있어 매우 편리한 기능이군요.

끝까지 봐 주셔서 감사합니다.

좋은 웹페이지 즐겨찾기