Unity3d 단순 json 라이브러리의 SimpleJSON.cs 원본 코드
//#define USE_SharpZipLib
#if !UNITY_WEBPLAYER
#define USE_FileIO
#endif
/* * * * *
* A simple JSON Parser / builder
* ------------------------------
*
* It mainly has been written as a simple JSON parser. It can build a JSON string
* from the node-tree, or generate a node tree from any valid JSON string.
*
* If you want to use compression when saving to file / stream / B64 you have to include
* SharpZipLib ( http://www.icsharpcode.net/opensource/sharpziplib/ ) in your project and
* define "USE_SharpZipLib" at the top of the file
*
* Written by Bunny83
* 2012-06-09
*
* Modified by oPless, 2014-09-21 to round-trip properly
*
* Features / attributes:
* - provides strongly typed node classes and lists / dictionaries
* - provides easy access to class members / array items / data values
* - the parser ignores data types. Each value is a string.
* - only double quotes (") are used for quoting strings.
* - values and names are not restricted to quoted strings. They simply add up and are trimmed.
* - There are only 3 types: arrays(JSONArray), objects(JSONClass) and values(JSONData)
* - provides "casting" properties to easily convert to / from those types:
* int / float / double / bool
* - provides a common interface for each node so no explicit casting is required.
* - the parser try to avoid errors, but if malformed JSON is parsed the result is undefined
*
*
* 2012-12-17 Update:
* - Added internal JSONLazyCreator class which simplifies the construction of a JSON tree
* Now you can simple reference any item that doesn't exist yet and it will return a JSONLazyCreator
* The class determines the required type by it's further use, creates the type and removes itself.
* - Added binary serialization / deserialization.
* - Added support for BZip2 zipped binary format. Requires the SharpZipLib ( http://www.icsharpcode.net/opensource/sharpziplib/ )
* The usage of the SharpZipLib library can be disabled by removing or commenting out the USE_SharpZipLib define at the top
* - The serializer uses different types when it comes to store the values. Since my data values
* are all of type string, the serializer will "try" which format fits best. The order is: int, float, double, bool, string.
* It's not the most efficient way but for a moderate amount of data it should work on all platforms.
*
* * * * */
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
namespace SimpleJSON
{
public enum JSONBinaryTag
{
Array = 1,
Class = 2,
Value = 3,
IntValue = 4,
DoubleValue = 5,
BoolValue = 6,
FloatValue = 7,
}
public abstract class JSONNode
{
#region common interface
public virtual void Add (string aKey, JSONNode aItem)
{
}
public virtual JSONNode this [int aIndex] { get { return null; } set { } }
public virtual JSONNode this [string aKey] { get { return null; } set { } }
public virtual string Value { get { return ""; } set { } }
public virtual int Count { get { return 0; } }
public virtual void Add (JSONNode aItem)
{
Add ("", aItem);
}
public virtual JSONNode Remove (string aKey)
{
return null;
}
public virtual JSONNode Remove (int aIndex)
{
return null;
}
public virtual JSONNode Remove (JSONNode aNode)
{
return aNode;
}
public virtual IEnumerable<JSONNode> Children
{
get {
yield break;
}
}
public IEnumerable<JSONNode> DeepChildren
{
get {
foreach (var C in Children)
foreach (var D in C.DeepChildren)
yield return D;
}
}
public override string ToString ()
{
return "JSONNode";
}
public virtual string ToString (string aPrefix)
{
return "JSONNode";
}
public abstract string ToJSON (int prefix);
#endregion common interface
#region typecasting properties
public virtual JSONBinaryTag Tag { get; set; }
public virtual int AsInt
{
get {
int v = 0;
if (int.TryParse (Value, out v))
return v;
return 0;
}
set {
Value = value.ToString ();
Tag = JSONBinaryTag.IntValue;
}
}
public virtual float AsFloat
{
get {
float v = 0.0f;
if (float.TryParse (Value, out v))
return v;
return 0.0f;
}
set {
Value = value.ToString ();
Tag = JSONBinaryTag.FloatValue;
}
}
public virtual double AsDouble
{
get {
double v = 0.0;
if (double.TryParse (Value, out v))
return v;
return 0.0;
}
set {
Value = value.ToString ();
Tag = JSONBinaryTag.DoubleValue;
}
}
public virtual bool AsBool
{
get {
bool v = false;
if (bool.TryParse (Value, out v))
return v;
return !string.IsNullOrEmpty (Value);
}
set {
Value = (value) ? "true" : "false";
Tag = JSONBinaryTag.BoolValue;
}
}
public virtual JSONArray AsArray
{
get {
return this as JSONArray;
}
}
public virtual JSONClass AsObject
{
get {
return this as JSONClass;
}
}
#endregion typecasting properties
#region operators
public static implicit operator JSONNode (string s)
{
return new JSONData (s);
}
public static implicit operator string (JSONNode d)
{
return (d == null) ? null : d.Value;
}
public static bool operator == (JSONNode a, object b)
{
if (b == null && a is JSONLazyCreator)
return true;
return System.Object.ReferenceEquals (a, b);
}
public static bool operator != (JSONNode a, object b)
{
return !(a == b);
}
public override bool Equals (object obj)
{
return System.Object.ReferenceEquals (this, obj);
}
public override int GetHashCode ()
{
return base.GetHashCode ();
}
#endregion operators
internal static string Escape (string aText)
{
string result = "";
foreach (char c in aText) {
switch (c) {
case '\\':
result += "\\\\";
break;
case '\"':
result += "\\\"";
break;
case '
':
result += "\
";
break;
case '\r':
result += "\\r";
break;
case '\t':
result += "\\t";
break;
case '\b':
result += "\\b";
break;
case '\f':
result += "\\f";
break;
default :
result += c;
break;
}
}
return result;
}
static JSONData Numberize (string token)
{
bool flag = false;
int integer = 0;
double real = 0;
if (int.TryParse (token, out integer)) {
return new JSONData (integer);
}
if (double.TryParse (token, out real)) {
return new JSONData (real);
}
if (bool.TryParse (token, out flag)) {
return new JSONData (flag);
}
throw new NotImplementedException (token);
}
static void AddElement (JSONNode ctx, string token, string tokenName, bool tokenIsString)
{
if (tokenIsString) {
if (ctx is JSONArray)
ctx.Add (token);
else
ctx.Add (tokenName, token); // assume dictionary/object
} else {
JSONData number = Numberize (token);
if (ctx is JSONArray)
ctx.Add (number);
else
ctx.Add (tokenName, number);
}
}
public static JSONNode Parse (string aJSON)
{
Stack<JSONNode> stack = new Stack<JSONNode> ();
JSONNode ctx = null;
int i = 0;
string Token = "";
string TokenName = "";
bool QuoteMode = false;
bool TokenIsString = false;
while (i < aJSON.Length) {
switch (aJSON [i]) {
case '{':
if (QuoteMode) {
Token += aJSON [i];
break;
}
stack.Push (new JSONClass ());
if (ctx != null) {
TokenName = TokenName.Trim ();
if (ctx is JSONArray)
ctx.Add (stack.Peek ());
else if (TokenName != "")
ctx.Add (TokenName, stack.Peek ());
}
TokenName = "";
Token = "";
ctx = stack.Peek ();
break;
case '[':
if (QuoteMode) {
Token += aJSON [i];
break;
}
stack.Push (new JSONArray ());
if (ctx != null) {
TokenName = TokenName.Trim ();
if (ctx is JSONArray)
ctx.Add (stack.Peek ());
else if (TokenName != "")
ctx.Add (TokenName, stack.Peek ());
}
TokenName = "";
Token = "";
ctx = stack.Peek ();
break;
case '}':
case ']':
if (QuoteMode) {
Token += aJSON [i];
break;
}
if (stack.Count == 0)
throw new Exception ("JSON Parse: Too many closing brackets");
stack.Pop ();
if (Token != "") {
TokenName = TokenName.Trim ();
/*
if (ctx is JSONArray)
ctx.Add (Token);
else if (TokenName != "")
ctx.Add (TokenName, Token);
*/
AddElement (ctx, Token, TokenName, TokenIsString);
TokenIsString = false;
}
TokenName = "";
Token = "";
if (stack.Count > 0)
ctx = stack.Peek ();
break;
case ':':
if (QuoteMode) {
Token += aJSON [i];
break;
}
TokenName = Token;
Token = "";
TokenIsString = false;
break;
case '"':
QuoteMode ^= true;
TokenIsString = QuoteMode == true ? true : TokenIsString;
break;
case ',':
if (QuoteMode) {
Token += aJSON [i];
break;
}
if (Token != "") {
/*
if (ctx is JSONArray) {
ctx.Add (Token);
} else if (TokenName != "") {
ctx.Add (TokenName, Token);
}
*/
AddElement (ctx, Token, TokenName, TokenIsString);
TokenIsString = false;
}
TokenName = "";
Token = "";
TokenIsString = false;
break;
case '\r':
case '
':
break;
case ' ':
case '\t':
if (QuoteMode)
Token += aJSON [i];
break;
case '\\':
++i;
if (QuoteMode) {
char C = aJSON [i];
switch (C) {
case 't':
Token += '\t';
break;
case 'r':
Token += '\r';
break;
case 'n':
Token += '
';
break;
case 'b':
Token += '\b';
break;
case 'f':
Token += '\f';
break;
case 'u':
{
string s = aJSON.Substring (i + 1, 4);
Token += (char)int.Parse (
s,
System.Globalization.NumberStyles.AllowHexSpecifier);
i += 4;
break;
}
default :
Token += C;
break;
}
}
break;
default:
Token += aJSON [i];
break;
}
++i;
}
if (QuoteMode) {
throw new Exception ("JSON Parse: Quotation marks seems to be messed up.");
}
return ctx;
}
public virtual void Serialize (System.IO.BinaryWriter aWriter)
{
}
public void SaveToStream (System.IO.Stream aData)
{
var W = new System.IO.BinaryWriter (aData);
Serialize (W);
}
#if USE_SharpZipLib
public void SaveToCompressedStream(System.IO.Stream aData)
{
using (var gzipOut = new ICSharpCode.SharpZipLib.BZip2.BZip2OutputStream(aData))
{
gzipOut.IsStreamOwner = false;
SaveToStream(gzipOut);
gzipOut.Close();
}
}
public void SaveToCompressedFile(string aFileName)
{
#if USE_FileIO
System.IO.Directory.CreateDirectory((new System.IO.FileInfo(aFileName)).Directory.FullName);
using(var F = System.IO.File.OpenWrite(aFileName))
{
SaveToCompressedStream(F);
}
#else
throw new Exception("Can't use File IO stuff in webplayer");
#endif
}
public string SaveToCompressedBase64()
{
using (var stream = new System.IO.MemoryStream())
{
SaveToCompressedStream(stream);
stream.Position = 0;
return System.Convert.ToBase64String(stream.ToArray());
}
}
#else
public void SaveToCompressedStream (System.IO.Stream aData)
{
throw new Exception ("Can't use compressed functions. You need include the SharpZipLib and uncomment the define at the top of SimpleJSON");
}
public void SaveToCompressedFile (string aFileName)
{
throw new Exception ("Can't use compressed functions. You need include the SharpZipLib and uncomment the define at the top of SimpleJSON");
}
public string SaveToCompressedBase64 ()
{
throw new Exception ("Can't use compressed functions. You need include the SharpZipLib and uncomment the define at the top of SimpleJSON");
}
#endif
public void SaveToFile (string aFileName)
{
#if USE_FileIO
System.IO.Directory.CreateDirectory ((new System.IO.FileInfo (aFileName)).Directory.FullName);
using (var F = System.IO.File.OpenWrite (aFileName)) {
SaveToStream (F);
}
#else
throw new Exception ("Can't use File IO stuff in webplayer");
#endif
}
public string SaveToBase64 ()
{
using (var stream = new System.IO.MemoryStream ()) {
SaveToStream (stream);
stream.Position = 0;
return System.Convert.ToBase64String (stream.ToArray ());
}
}
public static JSONNode Deserialize (System.IO.BinaryReader aReader)
{
JSONBinaryTag type = (JSONBinaryTag)aReader.ReadByte ();
switch (type) {
case JSONBinaryTag.Array:
{
int count = aReader.ReadInt32 ();
JSONArray tmp = new JSONArray ();
for (int i = 0; i < count; i++)
tmp.Add (Deserialize (aReader));
return tmp;
}
case JSONBinaryTag.Class:
{
int count = aReader.ReadInt32 ();
JSONClass tmp = new JSONClass ();
for (int i = 0; i < count; i++) {
string key = aReader.ReadString ();
var val = Deserialize (aReader);
tmp.Add (key, val);
}
return tmp;
}
case JSONBinaryTag.Value:
{
return new JSONData (aReader.ReadString ());
}
case JSONBinaryTag.IntValue:
{
return new JSONData (aReader.ReadInt32 ());
}
case JSONBinaryTag.DoubleValue:
{
return new JSONData (aReader.ReadDouble ());
}
case JSONBinaryTag.BoolValue:
{
return new JSONData (aReader.ReadBoolean ());
}
case JSONBinaryTag.FloatValue:
{
return new JSONData (aReader.ReadSingle ());
}
default:
{
throw new Exception ("Error deserializing JSON. Unknown tag: " + type);
}
}
}
#if USE_SharpZipLib
public static JSONNode LoadFromCompressedStream(System.IO.Stream aData)
{
var zin = new ICSharpCode.SharpZipLib.BZip2.BZip2InputStream(aData);
return LoadFromStream(zin);
}
public static JSONNode LoadFromCompressedFile(string aFileName)
{
#if USE_FileIO
using(var F = System.IO.File.OpenRead(aFileName))
{
return LoadFromCompressedStream(F);
}
#else
throw new Exception("Can't use File IO stuff in webplayer");
#endif
}
public static JSONNode LoadFromCompressedBase64(string aBase64)
{
var tmp = System.Convert.FromBase64String(aBase64);
var stream = new System.IO.MemoryStream(tmp);
stream.Position = 0;
return LoadFromCompressedStream(stream);
}
#else
public static JSONNode LoadFromCompressedFile (string aFileName)
{
throw new Exception ("Can't use compressed functions. You need include the SharpZipLib and uncomment the define at the top of SimpleJSON");
}
public static JSONNode LoadFromCompressedStream (System.IO.Stream aData)
{
throw new Exception ("Can't use compressed functions. You need include the SharpZipLib and uncomment the define at the top of SimpleJSON");
}
public static JSONNode LoadFromCompressedBase64 (string aBase64)
{
throw new Exception ("Can't use compressed functions. You need include the SharpZipLib and uncomment the define at the top of SimpleJSON");
}
#endif
public static JSONNode LoadFromStream (System.IO.Stream aData)
{
using (var R = new System.IO.BinaryReader (aData)) {
return Deserialize (R);
}
}
public static JSONNode LoadFromFile (string aFileName)
{
#if USE_FileIO
using (var F = System.IO.File.OpenRead (aFileName)) {
return LoadFromStream (F);
}
#else
throw new Exception ("Can't use File IO stuff in webplayer");
#endif
}
public static JSONNode LoadFromBase64 (string aBase64)
{
var tmp = System.Convert.FromBase64String (aBase64);
var stream = new System.IO.MemoryStream (tmp);
stream.Position = 0;
return LoadFromStream (stream);
}
}
// End of JSONNode
public class JSONArray : JSONNode, IEnumerable
{
private List<JSONNode> m_List = new List<JSONNode> ();
public override JSONNode this [int aIndex]
{
get {
if (aIndex < 0 || aIndex >= m_List.Count)
return new JSONLazyCreator (this);
return m_List [aIndex];
}
set {
if (aIndex < 0 || aIndex >= m_List.Count)
m_List.Add (value);
else
m_List [aIndex] = value;
}
}
public override JSONNode this [string aKey]
{
get{ return new JSONLazyCreator (this); }
set{ m_List.Add (value); }
}
public override int Count
{
get { return m_List.Count; }
}
public override void Add (string aKey, JSONNode aItem)
{
m_List.Add (aItem);
}
public override JSONNode Remove (int aIndex)
{
if (aIndex < 0 || aIndex >= m_List.Count)
return null;
JSONNode tmp = m_List [aIndex];
m_List.RemoveAt (aIndex);
return tmp;
}
public override JSONNode Remove (JSONNode aNode)
{
m_List.Remove (aNode);
return aNode;
}
public override IEnumerable<JSONNode> Children
{
get {
foreach (JSONNode N in m_List)
yield return N;
}
}
public IEnumerator GetEnumerator ()
{
foreach (JSONNode N in m_List)
yield return N;
}
public override string ToString ()
{
string result = "[ ";
foreach (JSONNode N in m_List) {
if (result.Length > 2)
result += ", ";
result += N.ToString ();
}
result += " ]";
return result;
}
public override string ToString (string aPrefix)
{
string result = "[ ";
foreach (JSONNode N in m_List) {
if (result.Length > 3)
result += ", ";
result += "
" + aPrefix + " ";
result += N.ToString (aPrefix + " ");
}
result += "
" + aPrefix + "]";
return result;
}
public override string ToJSON (int prefix)
{
string s = new string (' ', (prefix + 1) * 2);
string ret = "[ ";
foreach (JSONNode n in m_List) {
if (ret.Length > 3)
ret += ", ";
ret += "
" + s;
ret += n.ToJSON (prefix + 1);
}
ret += "
" + s + "]";
return ret;
}
public override void Serialize (System.IO.BinaryWriter aWriter)
{
aWriter.Write ((byte)JSONBinaryTag.Array);
aWriter.Write (m_List.Count);
for (int i = 0; i < m_List.Count; i++) {
m_List [i].Serialize (aWriter);
}
}
}
// End of JSONArray
public class JSONClass : JSONNode, IEnumerable
{
private Dictionary<string,JSONNode> m_Dict = new Dictionary<string,JSONNode> ();
public override JSONNode this [string aKey]
{
get {
if (m_Dict.ContainsKey (aKey))
return m_Dict [aKey];
else
return new JSONLazyCreator (this, aKey);
}
set {
if (m_Dict.ContainsKey (aKey))
m_Dict [aKey] = value;
else
m_Dict.Add (aKey, value);
}
}
public override JSONNode this [int aIndex]
{
get {
if (aIndex < 0 || aIndex >= m_Dict.Count)
return null;
return m_Dict.ElementAt (aIndex).Value;
}
set {
if (aIndex < 0 || aIndex >= m_Dict.Count)
return;
string key = m_Dict.ElementAt (aIndex).Key;
m_Dict [key] = value;
}
}
public override int Count
{
get { return m_Dict.Count; }
}
public override void Add (string aKey, JSONNode aItem)
{
if (!string.IsNullOrEmpty (aKey)) {
if (m_Dict.ContainsKey (aKey))
m_Dict [aKey] = aItem;
else
m_Dict.Add (aKey, aItem);
} else
m_Dict.Add (Guid.NewGuid ().ToString (), aItem);
}
public override JSONNode Remove (string aKey)
{
if (!m_Dict.ContainsKey (aKey))
return null;
JSONNode tmp = m_Dict [aKey];
m_Dict.Remove (aKey);
return tmp;
}
public override JSONNode Remove (int aIndex)
{
if (aIndex < 0 || aIndex >= m_Dict.Count)
return null;
var item = m_Dict.ElementAt (aIndex);
m_Dict.Remove (item.Key);
return item.Value;
}
public override JSONNode Remove (JSONNode aNode)
{
try {
var item = m_Dict.Where (k => k.Value == aNode).First ();
m_Dict.Remove (item.Key);
return aNode;
} catch {
return null;
}
}
public override IEnumerable<JSONNode> Children
{
get {
foreach (KeyValuePair<string,JSONNode> N in m_Dict)
yield return N.Value;
}
}
public IEnumerator GetEnumerator ()
{
foreach (KeyValuePair<string, JSONNode> N in m_Dict)
yield return N;
}
public override string ToString ()
{
string result = "{";
foreach (KeyValuePair<string, JSONNode> N in m_Dict) {
if (result.Length > 2)
result += ", ";
result += "\"" + Escape (N.Key) + "\":" + N.Value.ToString ();
}
result += "}";
return result;
}
public override string ToString (string aPrefix)
{
string result = "{ ";
foreach (KeyValuePair<string, JSONNode> N in m_Dict) {
if (result.Length > 3)
result += ", ";
result += "
" + aPrefix + " ";
result += "\"" + Escape (N.Key) + "\" : " + N.Value.ToString (aPrefix + " ");
}
result += "
" + aPrefix + "}";
return result;
}
public override string ToJSON (int prefix)
{
string s = new string (' ', (prefix + 1) * 2);
string ret = "{ ";
foreach (KeyValuePair<string,JSONNode> n in m_Dict) {
if (ret.Length > 3)
ret += ", ";
ret += "
" + s;
ret += string.Format ("\"{0}\": {1}", n.Key, n.Value.ToJSON (prefix + 1));
}
ret += "
" + s + "}";
return ret;
}
public override void Serialize (System.IO.BinaryWriter aWriter)
{
aWriter.Write ((byte)JSONBinaryTag.Class);
aWriter.Write (m_Dict.Count);
foreach (string K in m_Dict.Keys) {
aWriter.Write (K);
m_Dict [K].Serialize (aWriter);
}
}
}
// End of JSONClass
public class JSONData : JSONNode
{
private string m_Data;
public override string Value
{
get { return m_Data; }
set {
m_Data = value;
Tag = JSONBinaryTag.Value;
}
}
public JSONData (string aData)
{
m_Data = aData;
Tag = JSONBinaryTag.Value;
}
public JSONData (float aData)
{
AsFloat = aData;
}
public JSONData (double aData)
{
AsDouble = aData;
}
public JSONData (bool aData)
{
AsBool = aData;
}
public JSONData (int aData)
{
AsInt = aData;
}
public override string ToString ()
{
return "\"" + Escape (m_Data) + "\"";
}
public override string ToString (string aPrefix)
{
return "\"" + Escape (m_Data) + "\"";
}
public override string ToJSON (int prefix)
{
switch (Tag) {
case JSONBinaryTag.DoubleValue:
case JSONBinaryTag.FloatValue:
case JSONBinaryTag.IntValue:
return m_Data;
case JSONBinaryTag.Value:
return string.Format ("\"{0}\"", Escape (m_Data));
default:
throw new NotSupportedException ("This shouldn't be here: " + Tag.ToString ());
}
}
public override void Serialize (System.IO.BinaryWriter aWriter)
{
var tmp = new JSONData ("");
tmp.AsInt = AsInt;
if (tmp.m_Data == this.m_Data) {
aWriter.Write ((byte)JSONBinaryTag.IntValue);
aWriter.Write (AsInt);
return;
}
tmp.AsFloat = AsFloat;
if (tmp.m_Data == this.m_Data) {
aWriter.Write ((byte)JSONBinaryTag.FloatValue);
aWriter.Write (AsFloat);
return;
}
tmp.AsDouble = AsDouble;
if (tmp.m_Data == this.m_Data) {
aWriter.Write ((byte)JSONBinaryTag.DoubleValue);
aWriter.Write (AsDouble);
return;
}
tmp.AsBool = AsBool;
if (tmp.m_Data == this.m_Data) {
aWriter.Write ((byte)JSONBinaryTag.BoolValue);
aWriter.Write (AsBool);
return;
}
aWriter.Write ((byte)JSONBinaryTag.Value);
aWriter.Write (m_Data);
}
}
// End of JSONData
internal class JSONLazyCreator : JSONNode
{
private JSONNode m_Node = null;
private string m_Key = null;
public JSONLazyCreator (JSONNode aNode)
{
m_Node = aNode;
m_Key = null;
}
public JSONLazyCreator (JSONNode aNode, string aKey)
{
m_Node = aNode;
m_Key = aKey;
}
private void Set (JSONNode aVal)
{
if (m_Key == null) {
m_Node.Add (aVal);
} else {
m_Node.Add (m_Key, aVal);
}
m_Node = null; // Be GC friendly.
}
public override JSONNode this [int aIndex]
{
get {
return new JSONLazyCreator (this);
}
set {
var tmp = new JSONArray ();
tmp.Add (value);
Set (tmp);
}
}
public override JSONNode this [string aKey]
{
get {
return new JSONLazyCreator (this, aKey);
}
set {
var tmp = new JSONClass ();
tmp.Add (aKey, value);
Set (tmp);
}
}
public override void Add (JSONNode aItem)
{
var tmp = new JSONArray ();
tmp.Add (aItem);
Set (tmp);
}
public override void Add (string aKey, JSONNode aItem)
{
var tmp = new JSONClass ();
tmp.Add (aKey, aItem);
Set (tmp);
}
public static bool operator == (JSONLazyCreator a, object b)
{
if (b == null)
return true;
return System.Object.ReferenceEquals (a, b);
}
public static bool operator != (JSONLazyCreator a, object b)
{
return !(a == b);
}
public override bool Equals (object obj)
{
if (obj == null)
return true;
return System.Object.ReferenceEquals (this, obj);
}
public override int GetHashCode ()
{
return base.GetHashCode ();
}
public override string ToString ()
{
return "";
}
public override string ToString (string aPrefix)
{
return "";
}
public override string ToJSON (int prefix)
{
return "";
}
public override int AsInt
{
get {
JSONData tmp = new JSONData (0);
Set (tmp);
return 0;
}
set {
JSONData tmp = new JSONData (value);
Set (tmp);
}
}
public override float AsFloat
{
get {
JSONData tmp = new JSONData (0.0f);
Set (tmp);
return 0.0f;
}
set {
JSONData tmp = new JSONData (value);
Set (tmp);
}
}
public override double AsDouble
{
get {
JSONData tmp = new JSONData (0.0);
Set (tmp);
return 0.0;
}
set {
JSONData tmp = new JSONData (value);
Set (tmp);
}
}
public override bool AsBool
{
get {
JSONData tmp = new JSONData (false);
Set (tmp);
return false;
}
set {
JSONData tmp = new JSONData (value);
Set (tmp);
}
}
public override JSONArray AsArray
{
get {
JSONArray tmp = new JSONArray ();
Set (tmp);
return tmp;
}
}
public override JSONClass AsObject
{
get {
JSONClass tmp = new JSONClass ();
Set (tmp);
return tmp;
}
}
}
// End of JSONLazyCreator
public static class JSON
{
public static JSONNode Parse (string aJSON)
{
return JSONNode.Parse (aJSON);
}
}
}
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