Cocos2d - x - 전 국민 비행기 대전 탄창 리 턴 효과

HelloCpp 프로젝트 로 코드 수정:
#ifndef __HELLOWORLD_SCENE_H__
#define __HELLOWORLD_SCENE_H__

#include "cocos2d.h"

class HelloWorld : public cocos2d::CCLayer
{
public:
    virtual bool init();  

    static cocos2d::CCScene* scene();
    CREATE_FUNC(HelloWorld);

private:
	void createWindow();
	void destoryWindow(CCObject* pSender);
	void popWindow(CCObject* pSender);
};

#endif
#include "HelloWorldScene.h"
#include "AppMacros.h"
USING_NS_CC;

CCScene* HelloWorld::scene()
{
    CCScene *scene = CCScene::create();
    HelloWorld *layer = HelloWorld::create();
    scene->addChild(layer);
    return scene;
}

bool HelloWorld::init()
{
    if ( !CCLayer::init() )
    {
        return false;
    }
    
    CCSize visibleSize = CCDirector::sharedDirector()->getVisibleSize();
    CCPoint origin = CCDirector::sharedDirector()->getVisibleOrigin();

    CCMenuItemImage *pPopWindowItem = CCMenuItemImage::create(
                                        "CloseNormal.png",
                                        "CloseSelected.png",
                                        this,
                                        menu_selector(HelloWorld::popWindow));
    
	pPopWindowItem->setPosition(ccp(origin.x + visibleSize.width - pPopWindowItem->getContentSize().width/2 ,
                                origin.y + pPopWindowItem->getContentSize().height/2));

    CCMenu* pPopWindowMenu = CCMenu::create(pPopWindowItem, NULL);
    pPopWindowMenu->setPosition(CCPointZero);
    this->addChild(pPopWindowMenu, 1);

	CCMenuItemImage *pDestoryWindowItem = CCMenuItemImage::create(
		"CloseNormal.png",
		"CloseSelected.png",
		this,
		menu_selector(HelloWorld::destoryWindow));
	pDestoryWindowItem->setPosition(ccp(50.0f, 50.0f));
	CCMenu* pDestoryWindowMenu = CCMenu::create(pDestoryWindowItem, NULL);
	pDestoryWindowMenu->setPosition(CCPointZero);
	this->addChild(pDestoryWindowMenu, 1);
    
    return true;
}


void HelloWorld::popWindow(CCObject* pSender)
{
	createWindow();
}

void HelloWorld::createWindow()
{
	CCSprite* pWindow = CCSprite::create("HelloWorld.png");
	pWindow->setScale(0.2f);
	pWindow->setPosition(ccp(240.0f, 140.0f));
	pWindow->setTag(10);
	this->addChild(pWindow);
	CCScaleTo *pScaleTo = CCScaleTo::create(1.0f, 0.7f, 0.7f);
	CCActionInterval *pAction = CCEaseElasticOut ::create(pScaleTo);
	pWindow->runAction(pAction);
}

void HelloWorld::destoryWindow( CCObject* pSender )
{
	this->getChildByTag(10)->removeFromParent();
}

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