3020 Antenna Placement//MaxMatch
Placement
Time Limit: 1000MS
Memory Limit: 65536K
Total Submissions: 2560
Accepted: 1207
Description
The Global Aerial Research Centre has been allotted the task of building the fifth generation of mobile phone nets in Sweden. The most striking reason why they got the job, is their discovery of a new, highly noise resistant,
antenna. It is called 4DAir, and comes in four types. Each type can only transmit and receive signals in a direction aligned with a (slightly skewed) latitudinal and longitudinal grid, because of the interacting electromagnetic field of the earth. The four types correspond to antennas operating in the directions north, west, south, and east, respectively. Below is an example picture of places of interest, depicted by twelve small rings, and nine 4DAir antennas depicted by ellipses covering them.
Obviously, it is desirable to use as few antennas as possible, but still provide coverage for each place of interest. We model the problem as follows: Let A be a rectangular matrix describing the surface of Sweden, where an entry of A either is a point of interest, which must be covered by at least one
antenna, or empty space. Antennas can only be positioned at an entry in A. When an
antenna is placed at row r and column c, this entry is considered covered, but also one of the neighbouring entries (c+1,r),(c,r+1),(c-1,r), or (c,r-1), is covered depending on the type chosen for this particular
antenna. What is the least number of antennas for which there exists a
placement in A such that all points of interest are covered?
Input
On the first row of input is a single positive integer n, specifying the number of scenarios that follow. Each scenario begins with a row containing two positive integers h and w, with 1 <= h <= 40 and 0 < w <= 10. Thereafter is a matrix presented, describing the points of interest in Sweden in the form of h lines, each containing w characters from the set ['*','o']. A '*'-character symbolises a point of interest, whereas a 'o'-character represents open space.
Output
For each scenario, output the minimum number of antennas necessary to cover all '*'-entries in the scenario's matrix, on a row of its own.
Sample Input
2
7 9
ooo**oooo
**oo*ooo*
o*oo**o**
ooooooooo
*******oo
o*o*oo*oo
*******oo
10 1
*
*
*
o
*
*
*
*
*
*
Sample Output
17
5
Source
Svenskt M??sterskap i Programmering/Norgesmesterskapet 2001
필요한 최소 변수를 구하여 각 점을 덮어씁니다. 즉, 최소 경로 덮어쓰기를 구하고, 최소 경로 덮어쓰기 = 정점수 V-최대 독립 집합 = 정점수 V-최대 일치입니다.
주의2 나누기!!!대량 중복 계산!
#include
#include
char str[41][11];
bool mat[400][400],usedif[400];
int h,w,link[400],num;
int dx[4]={0,0,-1,1};
int dy[4]={1,-1,0,0};
bool can(int t)
{
for(int i=0;i
{
usedif[i]=1;
if(link[i]==-1||can(link[i]))
{
link[i]=t;
return true;
}
}
return false;
}
int MaxMatch()
{
int sum=0;
memset(link,-1,sizeof(link));
for(int i=0;i
memset(usedif,false,sizeof(usedif));
if(can(i)) sum++;
}
return sum;
}
int main()
{
int T;
scanf("%d",&T);
while(T--)
{
num=0;
scanf("%d%d",&h,&w);
memset(mat,false,sizeof(mat));
for(int i=0;i
{
num++;
for(int k=0;k<4;k++)
{
int x,y;
x=i+dx[k];
y=j+dy[k];
if(x>=0&&x
}
printf("%d/n",num-MaxMatch()/2);
}
return 0;
}
이 내용에 흥미가 있습니까?
현재 기사가 여러분의 문제를 해결하지 못하는 경우 AI 엔진은 머신러닝 분석(스마트 모델이 방금 만들어져 부정확한 경우가 있을 수 있음)을 통해 가장 유사한 기사를 추천합니다:
cocos2d Lua 학습(一)ios에서 루아 함수 호출 및 전참 방법 lua 코드: 출력 결과: lua 호출 C++ 방법: add 함수: lua 코드: 출력 결과: 함수를 호출합니다. 함수를 호출하려면 다음 협의를 따르십시오. 우선, 호출할 함...
텍스트를 자유롭게 공유하거나 복사할 수 있습니다.하지만 이 문서의 URL은 참조 URL로 남겨 두십시오.
CC BY-SA 2.5, CC BY-SA 3.0 및 CC BY-SA 4.0에 따라 라이센스가 부여됩니다.