Unity 게시판 빌보드
812 단어 unity
Billboard.cs
using UnityEngine;
using System.Collections;
public class Billboard : MonoBehaviour {
// Use this for initialization
void Start () {
cameraToLookAt=Camera.main;
}
public Camera cameraToLookAt;
void Update(){
Vector3 v = cameraToLookAt.transform.position - transform.position;
v.x = v.z = 0.0f;
transform.LookAt(cameraToLookAt.transform.position - v);
}
}
Vector3 target;Transform.LookAt (target) 는 물체의 z축을 target 목표로 돌리는 것입니다.
cameraToLookAt.transform.position - v x,z y y , y ( ) 。 y 。