데이터 구조 (3) -- 대기 열
10080 단어 데이터 구조
//Queue.h
#ifndef QUEUE_H_
#define QUEUE_H_
#define ElemType int
#define MAXSIZE 100
typedef struct _Node
{
ElemType data[MAXSIZE];
int front;
int rear;
}Node;
class Queue
{
private:
Node data;
public:
Queue();
~Queue();
void EnQueue(ElemType e);
ElemType DeQueue();
int IsFull();
int IsEmpty();
};
#endif
//Queue.cpp
#include "Queue.h"
#include <iostream>
Queue::Queue()
{
data.front = 0;
data.rear = 0;
}
Queue::~Queue(){}
void Queue::EnQueue(ElemType e)
{
if (IsFull())
{
std::cout << " " << std::endl;
return;
}
data.rear = (data.rear + 1) % MAXSIZE;
data.data[data.rear] = e;
}
ElemType Queue::DeQueue()
{
if (IsEmpty())
{
std::cout << " " << std::endl;
return 0;
}
data.front = (data.front + 1) % MAXSIZE;
return data.data[data.front];
}
int Queue::IsFull()
{
if (data.front % MAXSIZE == (data.rear + 1) % MAXSIZE)
return 1;
else
return 0;
}
int Queue::IsEmpty()
{
if (data.front == data.rear)
return 1;
else
return 0;
}
2. 체인 메모리
//PQueue.h
#ifndef PQUEUE_H_
#define PQUEUE_H_
#define ElemType int
#define MAXSIZE 100
typedef struct _PNode
{
ElemType data;
_PNode *next;
}PNode;
class PQueue
{
private:
PNode *front;
PNode *rear;
public:
PQueue();
~PQueue();
void EnQueue(ElemType e);
ElemType DeQueue();
int IsFull();
int IsEmpty();
};
#endif
//PQueue.cpp
#include "PQueue.h"
#include <iostream>
PQueue::PQueue()
{
front = new PNode();
rear = front;
front->next = NULL;
}
PQueue::~PQueue()
{
delete front;
delete rear;
}
void PQueue::EnQueue(ElemType e)
{
PNode *s = new PNode();
s->data = e;
rear->next = s;
s->next = NULL;
rear = s;
}
ElemType PQueue::DeQueue()
{
if (IsEmpty())
{
std::cout << " " << std::endl;
return 0;
}
PNode *s;
s = front;
ElemType t = s->next->data;
front = front->next;
delete s;
return t;
}
int PQueue::IsEmpty()
{
if (rear == front)
return 1;
else
return 0;
}
3. 테스트 사례
#include <iostream>
#include "PQueue.h"
#include <string>
using namespace std;
int main()
{
PQueue q;
for (int i = 0; i < 6; i++)
q.EnQueue(i);
for (int i = 0; i < 6; i++)
cout << q.DeQueue();
system("pause");
return 0;
}