c 언어 편찬 삼자기

12691 단어
c 언어 편찬 삼자기
text.c
#define _CRT_SECURE_NO_WARNINGS 1
#include<stdio.h>
#include<time.h>
#include<stdlib.h>
#include"game.h"
void game()
{
    int ret = 0;    
    char board[ROWS][COLS]={0};
    init_board(board,ROWS,COLS);
    display_board(board,ROWS,COLS);
    srand((unsigned int)time(NULL));
    while(1)
    {
        player_move(board,ROWS,COLS);
        if((ret = check_win(board, ROWS, COLS)) != ' ')  
            break; 
        display_board(board,ROWS,COLS);
        computer_move(board,ROWS,COLS);
        if((ret = check_win(board, ROWS, COLS)) != ' ')    
            break; 
        display_board(board,ROWS,COLS);
    }
    ret = check_win(board, ROWS, COLS);
        if(ret == 'X') 
        {        
            printf("   !   !
"
); } else if(ret == 'O') { printf(" ! !
"
); } else if(ret == 'q') { printf(" !
"
); } display_board(board, ROWS, COLS); } void menu() { printf("*******************************
"
); printf("****** 1. play 0. exit ******
"
); printf("*******************************
"
); } int main () { int input = 0; do { menu(); scanf("%d",&input); switch(input) { case 1: game(); break; case 0: break; default: printf(" !!"); break; } }while(input); return 0; }

game.c
#define _CRT_SECURE_NO_WARNINGS 1
#include"game.h"
void init_board(char board[ROWS][COLS],int row,int col)
{
    memset(board,' ',row*col);
}
void display_board(char board[ROWS][COLS],int row,int col)
{
    int i = 0; 
    for(i=0; i<row; i++)   
    {       
        printf(" %c | %c | %c 
"
,board[i][0],board[i][1],board[i][2]); if(i != 2) printf("---|---|---
"
); } } void player_move(char board[ROWS][COLS],int row,int col) { int x = 0; int y = 0; while(1) { printf(" :"); scanf("%d%d",&x,&y); x--; y--; if(((x>=0)&&(x<=2))&&((y>=0)&&(y<=2))) { if(board[x][y] == ' ') { board[x][y]='X'; break; } else { printf(" !"); } } else { printf(" !"); } } } void computer_move(char board[ROWS][COLS],int row,int col) { printf(" :
"
); while(1) { int x = rand()%3; int y = rand()%3; if(board[x][y] == ' ') { board[x][y] = 'O'; break; } } } static int is_full(char board[ROWS][COLS],int row,int col) { int i = 0; int j = 0; for(i=0;i<row;i++) { for(j=0;j<col;j++) { if(board[i][j]==' ') return 0; } } return 1; } char check_win(char board[ROWS][COLS], int row, int col) { int i = 0; for(i=0; i<row; i++) { if((board[i][0]==board[i][1]) &&(board[i][1]==board[i][2]) &&(board[i][1]!=' ')) return board[i][1]; } for(i=0; i<col; i++) { if((board[0][i]==board[1][i]) &&(board[1][i]==board[2][i]) &&(board[1][i]!=' ')) return board[1][i]; } if((board[0][0]==board[1][1]) &&(board[1][1]==board[2][2]) &&(board[1][1]!=' ')) return board[1][1]; if((board[0][2]==board[1][1]) &&(board[1][1]==board[2][0]) &&(board[1][1]!=' ')) return board[1][1]; if(is_full(board, row, col)) { return 'q'; } return ' '; }

game.h
#ifndef __GAME_H__
#define __GAME_H__
#include<stdio.h>
#include<stdlib.h>
#include<string.h>

#define ROWS 3
#define COLS 3


void init_board(char board[ROWS][COLS],int row,int col);    
void display_board(char board[ROWS][COLS],int row,int col); 
void player_move(char board[ROWS][COLS],int row,int col);   
void computer_move(char board[ROWS][COLS],int row,int col); 
char check_win(char board[ROWS][COLS], int row, int col) ;






#endif //__GAME_H__

좋은 웹페이지 즐겨찾기