100일 간의 코드: 2022년을 위한 완전한 Python Pro 부트캠프 - 22일차(유명한 아케이드 게임 Pong 빌드)
from turtle import Screen
from paddle import Paddle
from ball import Ball
from score import Scoreboard
import time
# Screen setup
screen = Screen()
screen.setup(width=800, height=600)
screen.bgcolor("black")
screen.title("Pong")
screen.tracer(0)
# Initiate 2 x paddles(left, right) and ball
l_paddle = Paddle((-350, 0))
r_paddle = Paddle((350, 0))
ball = Ball()
score = Scoreboard()
# Screen settings
screen.listen()
screen.onkeypress(r_paddle.go_up, "Up")
screen.onkeypress(r_paddle.go_down, "Down")
screen.onkeypress(l_paddle.go_up, "a")
screen.onkeypress(l_paddle.go_down, "s")
# Game logic
game_is_on = True
while game_is_on:
    screen.update()
    time.sleep(ball.mov_speed)
    ball.move()
    # Detect collision with wall at ycor, bounce the ball off the wall
    if ball.ycor() > 280 or ball.ycor() < -280:
        ball.bounce_y()
    # Detect collision with paddle
    if ball.distance(r_paddle) < 50 and ball.xcor() > 320 or ball.distance(l_paddle) < 50 and ball.xcor() > -320:
        ball.bounce_x()
    # Detect r_paddle misses
    if ball.xcor() > 380:
        ball.reset_position()
        score.l_point()
    # Detect l_paddle misses
    if ball.xcor() < -380:
        ball.reset_position()
        score.r_point()
    # Game Over
    if score.l_score >= 3 or score.r_score >= 3:
        game_is_on = False
        score.game_over()
screen.exitonclick()
from turtle import Turtle
class Paddle(Turtle):
    def __init__(self, position):
        super().__init__()
        self.shape("square")
        self.color("white")
        self.shapesize(stretch_wid=3, stretch_len=1)
        self.penup()
        self.goto(position)
    def go_up(self):
        new_y = self.ycor() + 20
        self.penup()
        self.goto(self.xcor(), new_y)
    def go_down(self):
        new_y = self.ycor() - 20
        self.penup()
        self.goto(self.xcor(), new_y)
from turtle import Turtle
class Ball(Turtle):
    def __init__(self):
        super().__init__()
        self.shape("circle")
        self.color("white")
        self.shapesize(stretch_wid=1, stretch_len=1)
        self.penup()
        self.x_mov = 10
        self.y_mov = 10
        self.mov_speed = 0.1
    def move(self):
        new_x = self.xcor() + self.x_mov
        new_y = self.ycor() + self.y_mov
        self.goto(new_x, new_y)
    def bounce_y(self):
        self.y_mov *= -1
        self.mov_speed *= 0.9
    def bounce_x(self):
        self.x_mov *= -1
    def reset_position(self):
        self.goto(0, 0)
        self.mov_speed = 0.1
        self.bounce_x()
from turtle import Turtle
ALIGNMENT = "center"
FONT = ("Courier", 60, "bold")
class Scoreboard(Turtle):
    def __init__(self):
        super().__init__()
        self.hideturtle()
        self.l_score = 0
        self.r_score = 0
        self.penup()
        self.color("white")
        self.update_scoreboard()
    def update_scoreboard(self):
        self.clear()
        self.goto(-75, 200)
        self.write(self.l_score, align=ALIGNMENT, font=FONT)
        self.goto(75, 200)
        self.write(self.r_score, align=ALIGNMENT, font=FONT)
    def l_point(self):
        self.l_score +=1
        self.update_scoreboard()
    def r_point(self):
        self.r_score += 1
        self.update_scoreboard()
    def game_over(self):
        self.goto(0, 0)
        self.write("Game Over", align=ALIGNMENT, font=FONT)
Reference
이 문제에 관하여(100일 간의 코드: 2022년을 위한 완전한 Python Pro 부트캠프 - 22일차(유명한 아케이드 게임 Pong 빌드)), 우리는 이곳에서 더 많은 자료를 발견하고 링크를 클릭하여 보았다 https://dev.to/mike_kameta_aed62d48c2d0f/100-days-of-code-the-complete-python-pro-bootcamp-for-2022-day-22-build-pong-the-famous-arcade-game-4me7텍스트를 자유롭게 공유하거나 복사할 수 있습니다.하지만 이 문서의 URL은 참조 URL로 남겨 두십시오.
                                
                                
                                
                                
                                
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