orthogonal 임의의 Mesh에 대한 탄젠트 공간 벡터 계산하기 Modern bump mapping (also known as normal mapping) requires that tangent plane basis vectors be calculated for each vertex in a mesh. This article presents the theory behind the computation of per-vertex tangent spaces f... vectorobjectfloatMatrixComponentsorthogonal
임의의 Mesh에 대한 탄젠트 공간 벡터 계산하기 Modern bump mapping (also known as normal mapping) requires that tangent plane basis vectors be calculated for each vertex in a mesh. This article presents the theory behind the computation of per-vertex tangent spaces f... vectorobjectfloatMatrixComponentsorthogonal